![]() ![]() 50+ new maps, each with custom, high quality vehicles are coming summer of 2023, along with a more streamlined experience. UPDATE NOTES : The main campaign is now the primary focus of development. The PS5/XBSeries versions of the game are expected to launch a couple months (or more) after the Steam version. The progress for the campaigns will likely be reset for version 1.0, though custom vehicles/maps/etc will NOT be affected by any resets. Updates prior to 1.0 will not include all the missions/vehicles/story elements. The final polish pass for the game will include optimizing many elements, and adding Steam things like achievements and cloud saves. Localization will be redone for all elements (there's a LOT of text in the game).ĥ) Optimization, Steam achievements/cloud saving, etc. Some UI elements still need to be finalized/improved, while options are the most certain thing to get a bigger revision. About 10 additional parts will be added as well.Ĥ) Options UI update, other UI tweaks/improvements, and localization redo. All the Jenkins VO lines will be replaced, while Iris will be filtered to be more synthetic-sounding (she's an automated assistant). The final numbers may be a bit lower or a bit higher.ģ) Voice over updates and new parts. ![]() Plan is to have as many as 30 missions in the Build & Destroy campaign, and 50 in the Main Campaign. Many vehicles exist in near final form, and most additional vehicles will be a variant of existing ones (mostly for Challenges). These new elements will allow for more variety and fun in the campaigns.Ģ) Adding more missions/vehicles. Also includes some tweaks to how the Kraken works. This will likely take a month or so of work, depending on how things go. UPDATE NOTES : Leaving old stuff down below, but major remaining tasks as of November 2023 (version 0.415):ġ) Adding enemies and more obstacles/objectives.
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